
Grey Shadow
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Posted - 2008.05.10 11:13:00 -
[1]
Originally by: Patripassion Recently, I watched a CCP movie which contained information about Ambulation. Of particular interest to me was the notion that character weight is a variable. I had a few idea pertaining to this, and I wanted to give my vote to whichever candidate or candidates proved willing to champion them. I have five accounts, so that is five votes for whomever promises to bring this up at the first CSM meeting. I would like very obese characters to have to pay more for their clones, and to have their ships have slightly more inertia. That is all.
I'm all for biomechanics and physiology for having an impact on the game as it adds an element of realism.
In fact, put forward the concept of disease and infection due to close human contact as a result of ambulation, but wasn't well recieved. Personally, I'm still hugely in favour of that being a good idea, as one of the earliest medical concepts has always been that increasing population density favours the spread of infection.
However, if we ARE being realistic, I really don't think that an extra 30-100 kg is going to make a significant difference to the intertial properties of a ship weighing millions of KG.
I'd like to see some effects in ambulation, such as slower walking pace or running pace, sweating with lesser degrees of exertion, and say blocking of corridors (except that won't be allowed to happen according to info imparted so far), but that's about it.
As for clone costs, etc, well ... won't that be based on DNA samples and memory engrams, which are weight independant? In which case, more likely would be your clone starts as a standard 'healthy' model, and deteriorates from there, rather than being spat out with the same degree of physiological handicapping that your previous clone had gotten to. I guess you could opt to have an optional extra system such as +5 mil isk to add 50 kg, or +2 mil isk to change eye colour at clone activation, but .... hey ho.
At the end of the day, if you suggest it, adn the wider Eve community supports it, then it will be an issue that gets raised.
Andy
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